Critter cache lovecraftian bestiary pdf download free






















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Aeryn "Blackdirge" Rudel. Hunter McFalls. Original electronic Scanned image These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching.

However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background. For printed books, we have performed high-resolution scans of an original hardcopy of the book.

We essentially digitally re-master the book. This neatly represents the mental strain that even the bravest Hero would experience when faced with such otherworldly entities. If the target is pulled within 4 squares of Cthulhu, Cthulhu can make a melee basic attack against the target as a free action. Aftereffect : The target is dominated save ends. As far as the magic items included in this supplement go, they mainly consist of the bizarre, high-tech constructs used by the Mi-Go, the Great Race of Yith, and Elder Things.

If the Arcana DC is missed by 10 or more, the device backfires in what is called an Eldritch Anomaly , causing a harmful effect to the wielder rather than the enemy. Let that be a lesson to would-be Heroes who go about playing with alien gizmos without an instruction manual! The Critter Cache: Lovecraftian Bestiary Supplement represents a solid piece of work that can add a lot of dimension to any campaign.

And given the otherworldly nature of some of the builds for Warlocks, Sorcerers, and Shamans, and even the Paragon Paths of a few other classes, utilizing these Lovecraftian monsters in the campaign can take high level adventures in a whole new, and very unexpected direction.

What about the Hounds of Tindalos, or the dreaded Moonbeasts? What was the Doom that came to Sarnath?! You can follow any responses to this entry through the RSS 2. You can leave a response , or trackback from your own site. I really wanted to include more monsters in this supplement, but unfortunately, cool monsters like the cthonians, the hounds of Tindalos, and the dark young of Shub-Niggurath, just to name a few, are the creations of authors other than Lovecraft.

Terminating two of them were enormous claws or nippers. At the end of a third were four red, trumpet-like appendages.

The fourth terminated in an irregular yellowish globe some two feet in diameter and having three great dark eyes ranged along its central circumference. Surmounting this head were four slender grey stalks bearing flower-like appendages, whilst from its nether side dangled eight greenish antennae or tentacles. The great base of the central cone was fringed with a rubbery, grey substance which moved the whole entity through expansion and contraction.

There is a whole secret cult of evil men a man of your mystical erudition will understand me when I link them with Hastur and the Yellow Sign devoted to the purpose of tracking them down and injuring them on behalf of the monstrous powers from other dimensions.

Chambers, who had, in turn, borrowed it from Ambrose Bierce. As it was, nearly all the rumours had several points in common; averring that the creatures were a sort of huge, light-red crab with many pairs of legs and with two great bat-like wings in the middle of their back.

They sometimes walked on all their legs, and sometimes on the hindmost pair only, using the others to convey large objects of indeterminate nature. On one occasion they were spied in considerable numbers, a detachment of them wading along a shallow woodland watercourse three abreast in evidently disciplined formation.

Once a specimen was seen flying—launching itself from the top of a bald, lonely hill at night and vanishing in the sky after its great flapping wings had been silhouetted an instant against the full moon. And worst of all, they never spoke or laughed, and never smiled because they had no faces at all to smile with, but only a suggestive blankness where a face ought to be.

All they ever did was clutch and fly and tickle; that was the way of night-gaunts. Who he was, none could tell, but he was of the old native blood and looked like a Pharaoh. The fellahin knelt when they saw him, yet could not say why. He said he had risen up out of the blackness of twenty-seven centuries, and that he had heard messages from places not on this planet.

Into the lands of civilisation came Nyarlathotep, swarthy, slender, and sinister, always buying strange instruments of glass and metal and combining them into instruments yet stranger. He spoke much of the sciences—of electricity and psychology—and gave exhibitions of power which sent his spectators away speechless, yet which swelled his fame to exceeding magnitude.

Men advised one another to see Nyarlathotep, and shuddered. And where Nyarlathotep went, rest vanished; for the small hours were rent with the screams of a nightmare. The being is spoken of as holding all knowledge, and demanding monstrous sacrifices.

It was a terrible, indescribable thing vaster than any subway train—a shapeless congeries of protoplasmic bubbles, faintly self-luminous, and with myriads of temporary eyes forming and unforming as pustules of greenish light all over the tunnel-filling front that bore down upon us, crushing the frantic penguins and slithering over the glistening floor that it and its kind had swept so evilly free of all litter. This deity was a kind of sophisticated Astarte, and her worship struck the pious Catholic as supremely obnoxious.

It has been built in imitation of certain temples depicted in the vaults of Zin, to house a very terrible black toad-idol found in the red-litten world and called Tsathoggua in the Yothic manuscripts. Yothic legend said that it had come from a mysterious inner realm beneath the red-litten world—a black realm of peculiar-sensed beings which had no light at all, but which had had great civilisations and mighty gods before ever the reptilian quadrupeds of Yoth had come into being.

Yog-Sothoth is the gate.



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