Twitter Facebook Reddit. Subscribe to Pocket Gamer on. Since 5. Those servers works as a middle-man between specific input devices and client applications like Dolphin in order to provide motion data not accessible through the other input APIs Dolphin supports, like DInput, XInput and SDL, although they also provide data from normal buttons and axes as well.
A list of known servers are listed below. Any server not listed here that works with CemuHook should also work with Dolphin 5. As of 5. Additionally, the following servers are available:. About the joystick, it's a good idea, actually, it's already implemented for the nunchuck, if you want to try, you can enable the "nunchuck" checkbox, and disable "mainbuttons" checkbox. Note: When using the joystick, there's no graphic feedback that's a joystick instead of the buttons, that's a really obscure feature Can you please clarify your second suggestion?
I guess games where you are supposed to use the controller on landscape use the keys "1" and "2" and arrows, I already put them on a position that should be fine when holding the phone on landscape position.
I played around with this on a few games. Here's my observations: -IR is a painful experience on my phone. The cursor barely moves with slow movements and it returns to center way too quickly.
Probably to be expected, though - my phone doesn't have a gyroscope. Kinda hard to arrange these anyway, though. It'd help if you got rid of the title bar and possibly the menubar. Run the JoyToKey program. Note: If the program is already open and you move the file in the same folder, it will not update until you restart the program.
On the left column, select the "Wii Remote Mouse". Note: Left clicking the profile name will change between profiles after minimizing JoyToKey. Minimize the JoyToKey program. You should be able to use the Wii Remote as a mouse now! This profile is very basic. You can add more to it and tweak it to your liking by changing the settings. From the top left, the slider determines left and right movement of the mouse. So sliding it to the left will make the mouse move left, and if you slide it far left the mouse will move far to the left when pressing the left Wii Remote button.
Similarly, the vertical column determines up and down movement of the mouse. Below you can see mouse clicks, such as left click and right click. Any of these can be mapped to the Wii Remote. The rest of the settings are up to you to explore and experiment! Participated in the First Time Authors Contest Question 1 year ago. I've tried both control panel and Bluetooth under settings, but my computer just won't recgonize my wiimote as existing.
I've also tried other programs specifically designed to pair the wiimote, like Wiipair, to no avail. I've checked my bluetooth drivers as well, and those are completely up to date. Can someone help me, because I can't figure out why it isn't working? Similar to another comment, I wasn't reading everything like I should have and ending up starting over when I realized I had accidentally downloaded and installed the wrong driver. But during the "disabling driver signature enforcement" section, I just get this error message about boot configuration data.
Is there a fix for that? Answer 1 year ago. Question 3 years ago. Note: While the screenshots are from the Dolphin application for Mac OS, the same holds and has been tested for the Windows version. If you don't see your phone as controller appearing in the list while configuring an "Emulated Wii Remote" you can test whether the connection works using the DSU Pad Test application:. Skip to content. Star MIT License. Branches Tags.
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